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Thursday, Thursday...

From the original Analog Industries archive. Some links and images from that era no longer resolve.

Various things going on here. The AU port of Tattoo is going relatively painlessly. It’s only time-consuming because of all the sequencer functions in this plug-in, each one of which has to be written for the AU expressly, rather than copied from the VST. (Thirty-something in all.) I imagine Adam will have a working AU to show off tonight or tomorrow, then it’s on to final beta-testing and clean-up.

The DroneStation update is “In Review” in the app store. If the last go-round is anything to judge by, it should be available this afternoon or tomorrow morning. (Or rejected in a similar time frame.) This is, of course, a free update to people who already bought it.

Those out of the way, I was working on a Tattoo demo in a complete song last night (which I’ll put up today or tomorrow), and it occurred to me that I hadn’t recorded a single sound, or used a single sample, in the creation of this song. It is 100% math, using FM8, Massive, and Tattoo, along with the usual selection of AD plug-ins. No particular reason to note this, except to say that it is interesting from an academic standpoint that CPU power has progressed so far so fast, and it can be readily seen in situations like this. 10 years ago, there’s no fucking way I could run five softsynths the size of Massive or FM8, a sophisticated drum synth like Tattoo, and three or four plug-ins on each of 20 channels, and only be cracking like 30% of my computer’s available horsepower.

And this computer isn’t anything special, either. State of the art for 2-3 years ago, but nothing like an 8- or 16-core i7 that would be state-of-the-art right now. Maybe the future isn’t so bad after all.

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